• supersquirrel@sopuli.xyz
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    6 days ago

    Is Counter Strike ever going to innovate or just keep monetizing with empty fluff?

    I got bored in the 1.6 and CS Source days, are people even playing different maps or is it still the same 5 maps over and over and over?

    This is like watching someone turn an especially satisfying lever toy with a great tactile CA-CHUNK when you pull it into a slot machine over the course of 25+ years without ever changing or adding substantially to the toy mechanism/lever part of the machine.

    • Moonguide@lemmy.ml
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      6 days ago

      Think the biggest innovation they did for csgo was molotovs, and for cs2 was smokes being affected by bullets and explosions. Other than that, I think it’s been largely the same.

      Though do keep in mind, I have about 30h across source, csgo, and 2 combined; odds are I missed stuff.

      • Midnitte@beehaw.org
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        6 days ago

        Missing all of the fun custom maps people made, like surf, gun game, glass, think there was some zombie game mode where Ts were Zombies

          • msage@programming.dev
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            5 days ago

            I tried looking for some surf stuff in csgo, but it was all basic.

            Back in 1.6 I played tons of surf maps, some very elaborate and massive, but in go all I could find was at best 10 seconds of basic waves.

            I miss those days…

            • Cethin@lemmy.zip
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              5 days ago

              My understanding is there’s currently a bug with surfing in CS2 where you’ll occasionally just stop when sliding on a curved surface. I don’t know if that’s been fixed, but I think surf is largely dead in CS2 because of it. You need to go to one of the older games if you want to do surf right now probably.

            • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.social
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              5 days ago

              Hmm… For surf, specifically, I am actually wondering if you can even set the proper cvar commands for the air control needed for it to work properly in the current iteration of CS… 🤔

              It might be easier to find servers for a different game, like TF2 despite having more or less the same base.

      • supersquirrel@sopuli.xyz
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        6 days ago

        Just to clarify I am not saying I don’t understand there being a core competitive game that is meant to stay relatively unchanged like a sport… but CS2 doesn’t have destructible environments, it doesn’t have vehicles, it doesn’t have any innovation at all other than being more like a slot machine than the last Counter Strike which was basically the same as the Counter Strike before it.

        A game this big I expect to have a core competitive minimal core that stays relatively unchanged, yes, but I also expect a bunch of more fun, varied and changing stuff surrounding it that keeps most players actually engaged who aren’t fully committed to an endlessly repetitive sweaty grind. No I am not talking about skins and shit, it makes me want to vomit even looking up that stuff and how many results you get for how to “invest” in CS skins (eeeeewww wtf?) I mean actual different gameplay with novel experiences to sustain and compliment the competitive unchanging core….

        I see modern Counter Strike as a natural next step of de-evolution of FPS design in late stage capitalism. Halo 3 was the last time a big budget FPS game company really tried to wow players not simply addict them with casino mechanics and dark patterns. Halo 3 had splitscreen multiplayer, full co-op campaign, vehicles, custom multiplayer match settings galore, forge mode… the list goes on.

        Call Of Duty Modern Warfare 4 then roared onto the scene and demolished that practice by showing business suits in the industry who didn’t give a shit about videogames that you didn’t have to try that hard, you just needed addictive carrots on sticks like giving players a purposefully hamstrung weapon and making them grind to make it fun to use…

        Counter Strike 2 is the natural endpoint of that process and it just makes the game come off as tired and boring to me.

        • warm@kbin.earth
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          6 days ago

          CSGO was peak, before they added agent skins. Then competitive integrity was thrown out the window. CS2 actually downgraded a lot of the game, I’m still not sure it functions fully now.

          They butchered community servers and don’t seem interested in supporting that scene the same as in the past. So there’s no “fun” until they give it to us. The game is just for siphoning money, more than it has been in the past. The entire industry is like that and new consumers are accustomed to it, so it’s never going to change and it’s probably why Valve jumped on CS again.

        • Cethin@lemmy.zip
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          5 days ago

          … CS2 doesn’t have destructible environments, it doesn’t have vehicles, it doesn’t have any innovation at all other than being more like a slot machine than the last Counter Strike which was basically the same as the Counter Strike before it.

          Honestly, I think that’s part of why it has lasted so long. None of what you listed are necessarily better. They’re just flashy. They would ruin the design of the game though. CS could have vehicles, and some custom maps did, but it doesn’t work to improve the game so it never became a part of the primary game.

          The need to always do something flashy and new I think is a reason why so many modern FPSs suck. They don’t understand their game and ruin it with features that don’t improve it.

          I say all this while my primary game for ~2 years is The Finals. It’s easily the most innovative shooter I’ve played in a decade or more. It has the best destruction I’ve seen in a game ever. However, they understood how it work with their game. They didn’t just do it to advertise it as a feature without it adding anything. It actively combines with the other parts of the game to make one cohesive thing.

    • mctoasterson@reddthat.com
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      6 days ago

      CS 1.6 with War3 mod was peak. Classes, Skill Trees, leveling up based on kills and rounds won.

      Reviving teammates, insanely OP grenades, partial invisibility, and other ridiculous abilities.

    • Matt@lemmy.ml
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      6 days ago

      I got bored in the 1.6 and CS Source days, are people even playing different maps or is it still the same 5 maps over and over and over?

      At least you can surf and bhop properly in these games.

      Try searching for surf_.

      • supersquirrel@sopuli.xyz
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        6 days ago

        Eeew they got rid of surfing/made it way slower?

        I would be way more disgruntled about this if Xonotic didn’t exist, that was one of the few spontaneous aspects of CS that I found fun to explore on custom servers.

        • Cethin@lemmy.zip
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          5 days ago

          I don’t think they got rid of it or made it slower. They did introduce a bug where you randomly stop when sliding IIRC. They’ve “fixed” this bug multiple times now, but it never actually fixed it. It could be actually fixed now for all I know, but I remember hearing that surf in CS2 is practically dead because it’s bugged.