Bitwarden lite self-host deployment, formerly unified, is now generally available! This self-host option is a more lightweight and flexible deployment alternative, ideal for homelab enthusiasts and community members who want to get started quickly with self-hosting Bitwarden. With the release of general availability, Bitwarden lite users can benefit from enhanced performance and reliability.

Seems to be an official alternative to Vaultwarden

  • Snot Flickerman@lemmy.blahaj.zone
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    2 days ago

    I mean, fair take, but sometimes more thoughtful and forward-looking companies aren’t looking for fast return on investment.

    It could be argued similarly for Valve that all their investment in Linux ecosystems and open source in general when Linux desktops account for just over 3% of all desktop installations while Windows sits comfortably at 70% of the desktop market, just isn’t a lucrative investment.

    While in the long-term it frees Valve from the restrictions of the Microsoft environment and from the risk that Microsoft would make it more and more difficult for Steam to integrate as they try to make their own game store and Game Pass the premiere gaming experience on Windows, those are future risks that are speculation, even though they are rational speculation.

    Investing so deeply in open source isn’t a lucrative thing for Valve to be doing, but they’re looking at long-term goals.

    In other words, I could see the goal here being something like protecting the Bitwarden brand and making sure more people are using their official client than unofficial with the goal of making it easy to use and enticing people into the general Bitwarden ecosystem long-term. Ten years from now, people who have been running Bitwarden Lite might have a lot more options for integration and paid services than people simply using Vaultwarden.

    Is that lucrative? No, but it’s still pursuing brand-name dominance and keeping people officially within their ecosystem as a way to grow userbase and give users more features (including paid ones) that may not be immediately available or easily integrated with Vaultwarden.

    • irmadlad@lemmy.world
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      1 day ago

      It could also be argued that what might have been a loss leader for Valve might just pay off as more and more disgruntled MS users are moving to Linux, and gaming on Linux has exploded despite the 3% market share.

      • bookmeat@lemmynsfw.com
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        6 hours ago

        It’s on record that Gabe is very aware of Microsoft’s desktop dominance and ability to fuck up his gaming business. Valves push to Linux is strategic de-risking.

    • klangcola@reddthat.com
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      2 days ago

      Forward thinking venture capital funded companies are getting rarer, hence the question on motivation. Especially the last few years many VC Foss companies have squeezed harder the other way (gitea, Terraform, docker). So all kudos to BitWarden for launching Lite.

      What you say a about brand dominance, or brand protection makes a lot of sense. It’s not a good look for them that a large number of people choose to use an unofficial implementation instead of theirs. And should there ever be a catastrophic security issue with Vaultwarden, it would still reflect bad on BitWarden as that kind of nuance (like “unofficial server side implementation”) tend to get lost in reporting. Having more IT workers self-host official version probably also helps pave the way for bringing enterprise-bitwarden to companies.

      Valve are a bit of a unicorn though, because they are privately owned. There’s no investors demanding ROI the next quarter, which gives them freedom to think long term.
      When Microsoft launched windows8 and the Microsoft Store, Valve took that as an existential threat to their whole business model (the Steam store). Valve feared that Microsoft was trying to position itself like Apple on iOS and Google on Android, where there is only one platform store, and all apps are purchased through the platform store, and the platform store takes that sweet sweet 30% cut. So Valve pivoted to ensure the Steam store would not be obsolete, and give customers a reason to still use the Steam store. And what they achieved is awesome, for Linux, for Valve and for gamers. But it took nearly a decade, which is a level of patience few companies have.