I’ve been kicking around the idea of running a server for games and chat woth some of my friends, but worry about everyone getting cut off when there’s a disruption.
I’ve started looking into kubernetes out of curiosity, and it seems like we could potentially set up a cluster with master nodes at 3+ locations to hose whatever game server or chat server that we want with 100% uptime, solving my concerns.
Am I misunderstanding the kubernetes documentation, and this is just a terrible idea? Or am I on the right track?
That would be a load balancer but is not integral to the working of kubernetes. I wouldn’t consider kubernetes unless you have a need for autoscaling. It’s a lot of overhead for such a limited use case.
You can front any three un-clustered nodes with a load balancer to the same effect