Don’t Think, Just Jam

  • 28 Posts
  • 50 Comments
Joined 1 year ago
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Cake day: June 17th, 2023

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  • I mean, they’re adding big box delivery so…

    Jokes aside, non-aggressive unlawful gameplay could be focused on pure stealth, for example: to steal or plant something without being seen as an intended goal of the mission giver. Maybe add racing on a private property? It’s definitely something more difficult to come up with and implement than just shooting people in a different location but they will have to do it if they really want to make the game into a sandbox for everyone and not just action players.

    Sure, as the name suggests unlawful gameplay will always skirt the law, I just don’t think everything has to be about murder. That’s just me though, hopefully peaceful game loops will make their way into the game at a more reasonable pace after recent development shift.









  • It’s not like they can really avoid it. AI assisted tools will become a standard in the future (“productivity has to go up” after all) and there’s a good chance Valve already received some feedback from AAA publishers on that matter, since they’ll be the main players utilizing such tech.

    The good thing here is the exsitance of a disclaimer on store pages, as it will allow people to decide for themselves, and the ability to report content straight from in-game overlay.

    Full on ban was never a realistic option.







  • Arena Commander 3.22.0 Patch Notes

    Added:

    • Multicrew & Spawn Locations
    • In-Game Vehicle Selection
    • Endless Vanduul Swarm

    Experimental Modes:

    • Kill Collector
    • Team Elimination
    • Duo Showdown
    • Tank Royale
    • Team Tank Battle
    • Single Weapon Elimination

    Master Modes:

    • Ships: Buccaneer, Gladius, F7C-M Super Hornet, Vanguard Warden.
    • Modes: Free Flight, Endless Vanduul Swarm, Classic Race, Squadron Battle (replacing Duel).
    • A new racetrack around the Pyro Jump Point will feature in the Classic Race test to promote feedback on “speed racing” vs “corner racing”.
    • Master Modes game modes will be active throughout the patch.

    New Maps:

    • Bloodshot Ridge: All Game Modes (excl. Classic Race & Pirate Swarm)
    • Maker’s Point: All FPS Modes
    • Pyro Jump Point: Master Modes: Classic Race

    Game Mode Adjustments:

    • Gun Rush promoted to core game mode
    • Squadron Battle now features almost all ships
    • retired core modes: Duel, Battle Royale, Elimination

    System & Balance:

    • Experimental & Special Event Banner & Timer
    • Friendly Fire System
    • Distortion Scoring
    • Disabled Ballistic Persistence

    Classic Race Updates:

    • Race & Lap timings now include milliseconds.
    • Race & Lap times will now show as notifications upon completing them.
    • Racers will now be punished 5 seconds of their lap time for deaths during the race.

    Other:

    • Re-enabled ‘Death Recap’ UI










  • It does a good job at pointing out flaws with Steam UI and how they could be fixed (something Valve is apparently unable to do themselves).

    While the design in this video isn’t perfect, it’s way better than the current shitshow and I don’t see why people (especially those who know what they’re doing) shouldn’t remind a multibillion company they should do better.