When Starfield released, NMS had a sale. I bought it for ~30e and spent 80 hours enjoying it. Very much worth it.
I keep waiting for a final version of the game before getting into it. At this rate, I will be a skeleton and No Man’s Sky will still be getting new stuff.
I haven’t played NMS but I have hundreds of hours in Terraria and they’ve been updating that for 15 years. I’ve loved playing it and still look forward to the new content every time.
So many haters and haters who pretend they are indifferent. It’s just like people who made fun of Rockband “because it wasn’t real instruments” and Minecraft because “its just legos and looks weird.”
It’s a game, if you don’t like it, don’t play.
This thing came out in 2016 and for 10 years they’ve been pouring their love into it and making something beautiful and fun for those who just click with it.
This world sucks, don’t be another sucky part of it, have some whimsy. Or better yet, go somewhere you find happiness and share that with others who like that thing you like.
I’m not quite following how NMS relates to Rockband and Minecraft. No man’s sky was blasted on launch because Sean Murray kept lying about what the game was and how it worked. People hyped it up to ridiculous degrees and instead of correcting or toning they hype down he just went “yeah” with a smile.
It is a fine game now, but the distaste for the game didn’t come from no where.
Yes Sean Murray lied by falling to deliver on promises he truly did intend to achieve at first and Sony’s marketing team made it worse and widespread. If people felt hurt and cheated for the failed launch back then, fair.
It’s been ten years, and the game is almost entirely different, for free. The distaste for it now is unjustified if it comes from back then, so let people enjoy the thing now. Again, if you don’t like it, don’t sit there saying “I don’t like it” while crossing your arms. Go find something else that brings you joy and share that joy with others there, instead of sapping the joy others feels here.
It’s a game, that’s why I compare if to games, and people who make fun of others who enjoy the game.
I’m not saying the game isn’t good now. They’ve done a fantastic job getting it to where it is now and everyone should definitely give it a second chance. But Rockband (I’m a huge RB nerd btw, my friends and I definitely skipped a few too many school days to play it all day instead) and Minecraft gets poked fun of because they really are just digital Lego and hitting plastic together, but they are still among the best games ever. The closest equivalent I can think of for NMS was that the game had a very shallow game loop of collecting resources and upgrade your ship, which is what it was when it first launched.
I don’t see much hate for NMS anymore, either people forgot it exists or they are praising how good it has become.
I’d argue No Man’s Sky is a great game now. You’re right, the distaste didn’t come from no where. If anyone is on the fence about the game I’d recommend that you give it a try. If you’re still unsure buy it during a sale, it’s usually on for pretty cheap.
It’s not love, they lied heavily before launch. They were at Star Citizen calibre of lying. Then Sony forced them to launch the actual product and guess what? It wasn’t what they promised. They’re buying back goodwill, it’s not kindness, it’s an investment.
I feel like I’m the only person who loved NMS at launch and felt like it met all of my expectations. And every one of these content updates turns the game further into something I don’t want.
I don’t think it was a bad game on release (or at least no worse than others), the problem was the dev team way overpromised what they were going to deliver. That’s what earned the hate.
you’re not, I liked it too. hbomberguy has a short video about it!
I want to like this game but since all planets are the same, with the same resources, what’s the point of it all…
I was hoping it would be possible to find lots of different things and trade them or build things from them, but its just the same planet over and over with different colours and random animals that don’t matter.
Being informed of nms major update by a meme on lemmy is goat
NMS was the only game I preordered. At launch it was meh, but I liked the chill, scaled down gameplay. Now every update morphs it into something new. It’s tiring for me as a player, how do they keep at it?
I guess it’s time for my yearly check of the game. Got it eternities ago on sale, iirc before any expansion updates and it was… meh?
I’ve gone through some plot arc about
spoiler
some fellow trapped in vr/simulation/whatever
it was… all right. Didn’t care a bit about all the basebuilding or ship upgrading tho, it was fairly enjoyable as a walking sim :D
I guess there’s quite a bit more in the game now, like (trading?) fleets?
If I were to coop this with a friend, I’ve understood there’s some in-game friend-service with join codes, but does joining another player require some traveling to find them or anything or do I just spawn to them when starting a coop session?
For joining friends it’s instant you usually spawn in the system as the host. For jumps you could taxi your friends with you in a capital ship, or you could warp to them by exiting the space anomaly. Exploring an uncharted system? warp to them via anomaly. They wanna show you their base across the galaxy? Warp to them via anomaly. They’re in a different galaxy? Believe it or not, anomaly
Yeah in multiplayer you still have access to all the warp points such as your bases, previously visited stations. SOMETIMES my friends (it’s been a long time since I’ve done multiplayer) could see my bases otherwise we just anomaly warp
in my case, we’d be starting from zero. No real prior saves or anything.
But, thanks, I guess we’ll be on the look out for anomalies once we inevitably lose sight of eachother :D
Oh the anomaly is something you summon, it’s basically a space station that you can summon the entry point to. I think the requirement is just to make a few ftl jumps to other stars which is very very early in the game
I like to remind people that if they didn’t botch the launch and scam everyone, all these free content patches would have been DLC. They are literally buying reputation back with these patches by not charging for them. Yet everyone thinks this is simply goodwill or some personal rehabilitation campaign. It is not. It’s about money and the ability to scam again in the future. Mark my words.
Voice of reason. Period.
my problem with this is, why wouldn’t they just walk away after selling the game? they sold a shitload of copies and probably could have just taken the money, paid themselves a handsome bonus, facetanked the false advertisement lawsuit, declare the company bankrupt and walk away with enough money to retire for life, changed his name or whatever, and lived a life of luxury, no?
maybe there’s something i’m missing
They absolutely , horrendously butchered their prelaunch publicity, and the whole world roasted them for it, rightfully so. And I think if they do make another game, they’re gonna be put under a microscope for any future mistakes.
But I mean, they’ve added everything they said they were going to, plus an absolute ton of other content on top of that. For free. For a decade. I feel like that counts for something. If it were actually a scam, they would have just taken the money and ran, like you’re implying.
Is there anything about the game you think is still missing?
They absolutely , horrendously butchered their prelaunch publicity
“Hey chatgpt, how can I downplay fraudulent marketing and blatant lies?”
I didn’t write that with chatgpt but okay
Agreed, kinda insane that people glossed over the launch. It was literally false advertising. Up to the day before the launch they were still talking about how the game had multiplayer.
10 years is a long time to hold a grudge
Is there an argument you’d like to make against my conclusion? Or is applying an arbitrary expiration date to other’s interests your way of getting your point across?
Either way, I’m a fan of NMS. But I’m also familiar enough with Marxism to know better than to anthropomorphize a corporation by lending it forgiveness when that corporation would have been penalized or dissolved for its scam by any governmental regulatory body worth its salt.
The only rational play is to forever hold Hello Games accountable for its scam. Free content patches isnt rehabilitation. Firing Sean Murray, or facing criminal justice would be one avenue.
I thought I read something (many moons ago so I may be misremembering) but I thought they lost a lot of their game data in a flood or the sprinklers went off on their local servers or something like that and they decided to release a recovered version or like some local backup someone had on their computer. Is that just wrong and they tried to just over promise and under deliver on launch and that’s just it?
Nah, thats something else I think.
The big thing I remember was them doing interviews with Sean and he was hyping everything over the moon. And then the game launched without alot of the things he hyped so yeah, lots of upset folks including me.
My understanding is that it launched at least a year earlier than it should have because Sony was demanding it. It was essentially an Early Access release billed as a full 1.0.
But then they spent 10 years making up for it adding features and improving the game. In the end, the game wasn’t really for me. Turns out Inlove the idea of open world space survival, but end up finding it tedious.
But I recognize that they made up for that shitty launch as well as they possibly could have, and delivered on their promises.
This and Cyberpunk are the best comeback stories of shit game releases.
I mean, I wouldn’t put it past Sony to do something like that, but I’m not sure they had a big hand in no mans sky’s launch.
They did. Sony basically co-published the game and it was a timed Sony-exclusive with HEAVY marketing from Sony. It was the first independent game ever to be featured in their E3 conference.
I love it how trust was destroyed so profoundly, we effectively slam the door shut on these people to rehabilitate, should they ever want to.
Not that it matters in the medium-term.
My comment was referring to Sean Murray (“personal rehabilitation”).
But to address your point, do you believe Hello Games is rehabilitated? I don’t think they were ever the problem. It was marketing and leadership, not the entire group of devs.
maybe they would have charged, but you can’t say that for certain. there are many games that had a good launch with free content post launch. however…
the game came out almost 10 years ago. it’s time for people to let it go.
the price of admission far outweighs the value of the current game.









