Image by: Nuno Pinheiro Following posts on specific work being done on Oxygen, this post is going to try to go beyond the manifest work and look at the bigger picture driving it. The motivation for…
Our monkey-brain has put millions of years of evolution into a vision system designed to pick up 3d cues from our environment so we can use our fine motor skills to manipulate small objects. It’s a fantastic piece of wetware that uses shading and colours to pick up 3d hints about the objects we deal with daily and - once you’re a few years old - it’s completely automatic and requires no effort to use.
And then we remove all the 3D cues and skeuomorphic hints from our computer systems so that now the previously subconscious “monkey-click-button” process is now a foreground task where cognitive energy is burned up to identify the correct UI element to manipulate.
I should be able to shift the mouse pointer and click a UI element out of the corner of my eye. I shouldn’t be required to look at and then parse a ‘flat’ UI to determine if this element is a button or just a panel with text. GUI elements should map to recognisable physical objects wherever possible, and where they are more abstract (eg wifi icons) they should be clearly distinguishable from others in the icon set. You’re burning up cognitive energy needlessly otherwise, and that’s why I dislike the monochromatic new age UI/icon sets.
Our monkey-brain has put millions of years of evolution into a vision system designed to pick up 3d cues from our environment so we can use our fine motor skills to manipulate small objects. It’s a fantastic piece of wetware that uses shading and colours to pick up 3d hints about the objects we deal with daily and - once you’re a few years old - it’s completely automatic and requires no effort to use.
And then we remove all the 3D cues and skeuomorphic hints from our computer systems so that now the previously subconscious “monkey-click-button” process is now a foreground task where cognitive energy is burned up to identify the correct UI element to manipulate.
I should be able to shift the mouse pointer and click a UI element out of the corner of my eye. I shouldn’t be required to look at and then parse a ‘flat’ UI to determine if this element is a button or just a panel with text. GUI elements should map to recognisable physical objects wherever possible, and where they are more abstract (eg wifi icons) they should be clearly distinguishable from others in the icon set. You’re burning up cognitive energy needlessly otherwise, and that’s why I dislike the monochromatic new age UI/icon sets.