Postal: Bullet Paradise developers Goonswarm have fiercely denied the accusations that they used generative AI to create elements of the game… and announced that they are closing down.

In a post on Xitter, sent to RPS after we requested comment on the story below, the developers write that “our studio was mistakenly accused of using AI-generated art in our games, and every attempt to clarify our work only escalated the situation”. They say they’ve received a lot of insults and threats as a consequence.

“We’re truly sorry for the artists who put their soul into this and supported our studio, only to face false AI accusation,” the statement continues. “It’s tough to pour so much energy into a game and end up caught in the middle of an AI war by accident. We’ve decided to shut down the studio and end all future activities.”

The statement doesn’t mention the obvious financial impact of having a publisher cancel your videogame project. I’ll ask for more clarification.

  • Darkassassin07@lemmy.ca
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    2 days ago

    Just to clarify a little bit (I was a little confused myself):

    Postal was developed by the studio Goonswarm. The publisher Running With Scissors cancelled their games release because of the AI claims, and in response the developers have closed their studio, probably due to the financial strain of having your game completely cancelled by your publisher.

    “After revealing POSTAL: Bullet Paradise, a title Running With Scissors was planning on publishing but not developing, we’ve been overwhelmed with negative responses from our concerned POSTAL Community,” reads a statement from Running With Scissors founder Vince Desi, emailed to RPS this afternoon. "The strong feedback from them is that elements of the game are very likely AI-generated and thus has caused extreme damage to our brand and our company reputation.

    “We’ve always been, and will always be, transparent with our community,” Desi continues. "Our trust in the development team is broken; therefore, we’ve killed the project. We have a lot of good things coming (some you know and some you don’t).

    “Since forming Running With Scissors in 1996, we’ve always said that our fans are part of the team,” it concludes. “Our priority is to always do right by the millions who support the POSTAL franchise. We are grateful for the opportunity to make the games we want to play, and will continue to focus on our new projects and updates coming in 2026 and beyond. We can’t wait to share more!”

    Postal: Bullet Paradise was once “a timeline-hopping, dystopian bullet heaven first-person shooter with POSTAL’s signature darkly humorous personality”. The project is “no longer available” on Steam, though it still has a page as of writing.

    Desi’s statement doesn’t mention which elements of the game may have been AI-generated, or whether they’ve taken any steps to confirm this with Goonswarm.

    It seems like the publisher hasn’t done much to work with the devs, finding the true story instead of reacting to knee-jerk public opinions, and has just pulled the rug out from under them to protect themselves instead.

    The devs have adamantly insisted there is no AI in their work; and if true, this really really sucks.

    • Rose Thorne(She/Her)@lemmy.zip
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      2 days ago

      This really comes off as a knee-jerk reaction by RWS. I get they’ve been burned in the past by shit like Postal 3, and Postal is about all they have, but this should have been handled much better.

      Delay things, verify there is no generative AI used, at worst replace assets that are deemed questionable.

      • calliope@retrolemmy.com
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        2 days ago

        I agree, I thought the same thing.

        RWS saying they “don’t trust the developers” anymore is a bizarre thing to talk about in public so quickly.

        If I were a part of the development team I’d be thinking “ok, don’t ever work with a company with a name like ‘running with scissors’ ever again,” they don’t make good decisions.

        • fistac0rpse@fedia.io
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          2 days ago

          Maybe they already knew about the AI content and was waiting to see what the public feedback was like?

          • Rose Thorne(She/Her)@lemmy.zip
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            2 days ago

            Even in that case, they were quick to cut ties and not mention it to the public in the announcement, which doesn’t make them look any better.

            I say this as a long time Postal fan girl, I can ever get a slight kick out of 3 as terrible as it is. Either way, RWS doesn’t look good right now. They were either aware of generative AI being used and refused to declare it, or they decided a bit of public backlash was worth tanking a studio over without verification.

            • fistac0rpse@fedia.io
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              2 days ago

              they could also have not liked the way that the project was going and just used this as an excuse to fire the developer. not defending RWS, as it looks pretty shitty with the little context that we have

    • zout@fedia.io
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      2 days ago

      Publisher’s reaction looks like corporate bullshit to me to be honest.