cross-posted from: https://discuss.tchncs.de/post/50096718
First spin with 5K UHD 2160p Ultra Wide (45GX950A-B OLED, 45"). Banana for scale.
This is an absolute monster of a display and replaced my triple 24" setup that I used for years. It’s a little bit less in wide compared to my old setup but a lot higher . Will need some time to adjust properly but the immersion is mind blowing. Brief demo: https://makertube.net/w/fb6fsA5PtJiFbBTxbMk67X


hmm, if the steam’s controller translation gets in the way, can’t you just… disable steam overlay for the game? That should prevent the translation.
I do this but that’s not all. There are some options that remap especially additional joysticks to SDL XInput Mapping devices automatically. Probably(!) back from the days where games could not deal with more than one joystick anyway. Layers in layers and sometimes it’s detective work to figure out why and where the device stopped working. Again. And this is before the terribly broken input system of some games is even reached.
Random trivia: Touch panels count too.
So often connected devices have to be “overriden” again within Wine too.
There are now still 2 entries for the same Model and Vendor id in the Wine reg. One for xinput. And this is e.g. prioritized by some games like Elite so they will only start to listen on xinput here, where nothing ever arrives. In that case references to xinput have to be removed again from the registry. Only to be auto repopulated by the next Proton upgrade in some cases or when the device enumeration changes for some reason. Pain.
oh wow. That sounds like quite a bit of troubleshooting.
Ah sometimes. Most have only one joystick and it will just work™
My home cockpit shenanigans are… unique? =)