How does PeerTube handle storage? I’m trying to imagine trying to create a federated system version of Youtube and it seems very problematic. Storage and bandwidth.
Each PeerTube instance provides a website to browse and watch videos, and is by default independent from others in terms of appearance, features and rules.
Several instances, with common rules (e.g. allowing for similar content, requiring registration) can form federations, where they follow one’s videos, even though each video is stored only by the instance that published it. Federations are independent from each other and asymmetrical: one instance can follow another to display their videos without them having to do the same. Instances’ administrators can each choose to mirror individual videos or whole friend instances, creating an incentive to build communities of shared bandwidth.
Videos are made available via HTTP to download, but playback favors a peer-to-peer playback using HLS and WebTorrent. Users connected to the platform act as relay points that send pieces of video to other users, lessening the bandwidth of each to the server and thus allowing smaller hardware to operate at a lower cost.
PeerTube needs more traction.
R.I.P Invidious. Good ol’ enshittification.
How does PeerTube handle storage? I’m trying to imagine trying to create a federated system version of Youtube and it seems very problematic. Storage and bandwidth.
Quoting Wikipedia:
Each PeerTube instance provides a website to browse and watch videos, and is by default independent from others in terms of appearance, features and rules.
Several instances, with common rules (e.g. allowing for similar content, requiring registration) can form federations, where they follow one’s videos, even though each video is stored only by the instance that published it. Federations are independent from each other and asymmetrical: one instance can follow another to display their videos without them having to do the same. Instances’ administrators can each choose to mirror individual videos or whole friend instances, creating an incentive to build communities of shared bandwidth.
Videos are made available via HTTP to download, but playback favors a peer-to-peer playback using HLS and WebTorrent. Users connected to the platform act as relay points that send pieces of video to other users, lessening the bandwidth of each to the server and thus allowing smaller hardware to operate at a lower cost.
Wikipedia Source
Ah so the P2P works via instances, not users. Interesting idea.
How does it monetize? What makes it attractive to creators?
I had the same questions. The first one is answered here better than I could.
As to monetization, I would think that that’s up to the creator. The Patreon model, sponsors. Like that.