Please normalize difficulty levels for soulslikes
Many want to just learn the lore, and those into hardcore gaming can still do that and brag about it.
right there with you. and there are SO MANY levers they could pull under the hood to tweak the difficulty without fundamentally changing the fights. Adjusting stuff like poise, estus flasks, flask consumption time, etc could all make the game easier for folks without changing the fights themselves too much.
And to be fair, most of these games would still be challenging at a lower difficulty. I expect that the late game bosses of Lies of P would remain difficult in the second difficulty setting (maybe not as much in the first setting, but for now we don’t know what to expect)
I accidentally made the second half of the game harder for myself by not upgrading my armor. Oops. Ended up having to tinker with things for the last boss. But adjusting armor made the fight go from 2-3 hit KO’s to being able to actually take some hits. It was a lot of fun!
I didn’t think armour was anything but cosmetic in lies of p?
There’s cosmetic outfits and then an actual armor that alters some stats!
Urgh, wish I knew that before running the whole game lol.