There could be a game where the lag is expected. Let’s say you’re heading for Mars, but you have to fix your ship, because there was an unexpected asteroid impact. You ask home base for instructions, but you’re already so far away, that the text takes a minute to travel all the way.
There could be a game where the lag is expected. Let’s say you’re heading for Mars, but you have to fix your ship, because there was an unexpected asteroid impact. You ask home base for instructions, but you’re already so far away, that the text takes a minute to travel all the way.
That is a fair point! That could be neat. Still not worth the environmental cost of using this technology, but interesting in a vacuum!