Thanks to a video posted by Reddit user OkPain2022, we’re given a glimpse of how pickpocketing will work. Of course, you’ll still need to approach them by crouching, and after you do that, a prompt will appear, allowing you to steal from them. After that, another menu will appear, showing you what they have and the odds of you successfully stealing said items.
I mean, I did partake in the “Skyrim in space” jokes but I didn’t know there’d be pickpocketing. Huh. So is it safe to say everybody’s builds are going to trend towards stealth sniping?
Must have been the space wind
In a setting with guns? 200% guaranteed.
For people playing efficiently, probably. Everytime i play a bethesda game, i usually go out of my way to play some theme. Playes skyrim in stealth(after 2h axing most of it), oblivion with magic, melee in fo3, energy in fnv, luck maxed pistol/revolver only for fo4.
Ill probably look at the weapon list at launch and pick a weapon type from there
Less ‘Skyrim in Space,’ more ‘Fallout 4 in Space.’ They are really leaning into the “Build Your Own Trash-Fort” aspect, as with Starfield, you not only build them on every planet. You get to ride around in them between planets.
I get that ‘Builder Games’ are big money, but dear lord…
so basically they changed barely anything?
I’ve been saying forever this system is stupid as hell, you should have either a 100 percent chance to steal something or a 0 percent chance, so that you can’t save scum