Wren 🪐@lemmy.mltoGaming@beehaw.org•Microsoft says the 2-3 year development cycles of big-budget games are overEnglish
1·
1 year agoOoo nice nice, though I’ve heard the microtransactions are awful (gotta love Blizzard, eh?)
now @wren@sopuli.xyz
Ooo nice nice, though I’ve heard the microtransactions are awful (gotta love Blizzard, eh?)
Patient gaming is the best - the bugs have (mostly) been fixed, DLC is available, and when you get stuck on something chances are there’s info online about it
Literally anytime I send my dad (retired IT) a script I’ve been working on and he sends it back with the equivalent to red pen corrections on a paper / telling me all the various avenues of exception handling I need to add