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Joined 1 year ago
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Cake day: June 15th, 2023

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  • In the UK at least there’s a persistent cost-of-living battle being fought, so we’re not spending as much as we were, and large game production has reached a tipping point where the number of purchasers aren’t growing but costs are increasing, so: studios contract; or games are taking longer to make; or games are made with a smaller scope. So basically, there’s less to upgrade your console for.

    I mean, for me personally, everytime I think of upgrading from a Series S I find it hard to justify because most games run quite well.





  • Sony is also encountering similar issues in terms of the cost of games being unsustainable and Moore’s Law kicking in. The difference is that they’re making games that move consoles and Microsoft just aren’t.

    At this point, I don’t know what strategy Microsoft has at this point. If you say “Xbox everywhere”, what does Xbox even mean any more for the enthusiast? I don’t think Xbox is done, but if they were looking to be HBO before, they are now going for the Netflix approach - high quantity content, mediocre product - and possibly alienate the existing audience they have.

    I say this as an Xbox Series S owner, I’m happy with my purchase, but as a consumer I don’t think I’ll be upgrading my console to anything Microsoft ship any time soon.



  • I can imagine them carrying on making consoles this generation but long-term Microsoft is a services company and over successive generations they have failed to recapture the lead from Sony since the 360. Ultimately, they just want to make more money and struggling in the hardware business is not an exciting place for them to be in.

    I say this as a Series S owner: the writing is on the wall. I will likely not be purchasing another Microsoft console after this, though I’m not sure they’d be interested in releasing one. I want to buy and own games I can play locally on a piece of hardware, which probably means I have to return to Sony or go back to the humble PC. For anyone currently on the fence seeing this news, I don’t know why they’d consider buying into the Xbox platform and tying in all their gaming purchases.




  • I would be extremely surprised if at least one upgraded model of the Xbox doesn’t ship with a disc drive. It would completely alienate a section of their user-base that want a more powerful box and care about owning physical media. They also made this mistake before with the Xbox One - which Spencer himself has mentioned as a key reason why there’s such a gap in sales volume between XBS/X and PS5 - so to make the same mistake again would be doubly confusing.

    Edit: just seen this story corroborated by multiple outlets, so this may well be the real deal. And if so, super disappointing and fucking duuuumb. As the Xbox Series X OG console becomes more and more the outlier, what are the chances that publishers will just stop producing discs for retail completely? So basically, really piss off your early adopters. I own a Series S at the moment, but I’m more likely to just switch to PS5 Pro model when it comes round instead of stick with the Xbox Series consoles.











  • I find it hard to believe BG3 would run that poorly at that low quality but I guess time will tell. It’s up to Larian how much they want to release on Xbox

    Going back to the article, I think whether it hurts MS more to keep this promise over features or not depends a great deal on what the split is between Series S and Series X consoles. I would suggest it’s worse to sacrifice the Series S audience as there’s less sunk cost there compared to the Series X audience, who we might assume have more of an investment in the Xbox ecosystem from the previous generation, and therefore it’s harder for them to make the switch to PS5.


  • Honestly, it’s kind of on the developer. If they’d taken the Series S as the base line during development, they would have made life a lot easier for themselves. I think Microsoft are right to stick to their guns. It will seriously piss off their consumers if they can’t land good quality versions of equivalent games on PS5.

    I actually think it could be more beneficial for players across both console platforms to encourage developers to build games which scale reasonably, and at the low end target a 30 FPS minimum frame rate whilst the Series S/PS5 get 60 FPS+ or improved image quality, or both. Instead of it just being a race to the bottom on performance just so we can have a little bit of ray tracing.

    Also, as far as I’m aware, Baldurs Gate 3 hasn’t released on PS5 and is not due until September. I will be very interested to see how that goes, because I think the conclusion of this article is premature until we see that.