• 2 Posts
  • 5 Comments
Joined 2 years ago
cake
Cake day: July 9th, 2023

help-circle



  • You aren’t wrong in the bigger picture, but the fact that I can change to the highest resolution and I get essentially 0 buffer time and it just automatically starts playing at the higher resolution tells me that the bandwidth is there between my device and whatever server I end up connected to that is hosting the data. Otherwise I would likely have a slight delay of a few seconds for it to buffer as it pulls down the data.



  • I figured it out.

    I was already headed the right direction by using something like this…

    <button text=“Hold Enter” ontap=“enterhold” ondoubletap=“enterrelease” />

    But for whatever reason it seems to ignore a double tap to release it, maybe I’m just too slow on tapping lol. I changed it to onhold=“enterrelease” and it works like intended.