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It takes 15 mins to make a stable and usable windows VM, also who buys windows licenses in a Linux community
I don’t do passthrough on my windows VM, since I’m not doing 3D work it still works with qxl
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I’ve gone that road and I’ll tell you that making a windows virtual machine is much less of a headache. I’d recommend using qemu/kvm over something like virtualbox because otherwise it won’t be very usable
GOG and other DRM free game platforms will never look so enticingidf it ends up happening
I changed the post URL to the more comprehensive one.
Sorry yeah, I think someone commented this on another post that might be more comprehensive https://steamdb.info/tech/Engine/Unity/
Yeah, personally my library is heavily affected and I want to keep updated with the devs and see what’ll happen. If things don’t go well, games will probably need to be pulled from Steam
I’ve had mine since they launched and haven’t had any major complaints, I’d my Linux experience so far has been about same as on previous laptops. Though I will say that it does get fairly toasty.