

Not sure you’re getting it…
SteamOS runs KDE desktop. Frame will also have KDE Desktop, be use it’s just running the ARM build of the same SteamOS that will be on all of these devices.
Making a VR-reaey compositor display for this is fairly simple after this point, you just need to hook all the sensors into camera movement for the screen, and that screen can show many composite views…like the desktop, or a media screen, or the Steam Library.
It’s a basic function of VDD. It will definitely be in there.






This should sidestep that and timeout pretty quickly: https://jshtab.github.io/guide/gvfs-autmount/