Yeah if I take photo/video I put the camera in front of my face or chest so no one behind me can see it.
Yeah if I take photo/video I put the camera in front of my face or chest so no one behind me can see it.
Snake case, usually. Some perhaps unfounded fear that something will blow up on a dash in a file name kicking around. Or I’ll do a weird typo/premature enter and part of the file name will be treated like a -flag of some sort.
I usually squash my local into a single commit, then rebase it onto the head of main. Tends to be simpler
I’ve never had a complaint about logging stuff in python. It generally does what I expect.
“Create a copy of your object and print that” is what I ended up doing, but I don’t think most people would say that’s intuitive. I expect if i print something at a particular time, I get what it is at that point in time.
Some languages are just worse to work with. like JavaScript. Console.log is like sure I’ll log your object but I’ll tell you what it is now, not what it was when you logged it.
Sometimes you feel like the shittier game took players from the game you’d rather be playing.
Sometimes you feel like the shittier game is kind of a knockoff, and it feels bad when that succeeds.
Sometimes a game is made by a horrible company with a history of abuse from its high ranking staff.
On the one hand, not a big fan of moba or purely PVP games.
On the other, I deeply dislike overwatch specifically and would like to see it dead. Maybe this would make a dent.
They are… Okay.
Big random factor in the loot so you can go long stretches without any interesting upgrades if you’re unlucky.
There’s a lot of time wasting - go here, now go back there, now go to this place
Leveling is weird and is a big factor in damage. If you’re too low level you can’t do anything except die. If you’re too high level you can’t lose. Sometimes you do too many side quests or not enough
The games typically start slow. You go a long while before you unlock your cool powers, or even the ability to equip four guns.
The writing is meh except for Handsome Jack. He’s a great villain.
There was a mega bundle of all the games before 3 for like $5. Look for that kind of sale.
Maybe it’s because I worked as a cashier for a while in college, but I don’t find self checkout to be any slower than a cashier. I also very rarely have it yell at me. Possibly also because I used to work the self checkout process at a grocery store, too.
Healthy parenting would go a long way. See some of the other comments in this thread.
You can also have settings on your local network. If you’re afraid of your kid casually finding something inappropriate, you can set that up stuff locally without involving the government. A determined kid will still find a way to get stuff, so this is more a safeguard against accidental discovery.
Investing in quality education would also benefit everyone.
the only way to protect kinds (like little me) is to block the porn.
This is false.
Parents have a number of options available to them that do no need to involve the state.
This is what I always say. Put the tickets in order and we’ll do them.
Management always pushes back.
Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)
I guess it’s possible you are correct and like the bulk of people who have ever studied film, literature, and art more generally are wrong. That seems unlikely. More plausible is that it’s common for people to experience a given work multiple times and get different things out of it.
That’s not even accounting for the “Reading Lear as an old man hits differently than reading it when I was a teenager” factor. That is, who you are changes over time and that affects how you experience art.
I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.
I am going to get a lot of use out of that URL.
I’ve been telling people they need to put a dollar in the jar when they do that, but I haven’t actually been enforcing it.
Roguelikes.
Roguelites.
Chess.
Deck builders.
More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).
And also more broadly, games with different mechanical choices (eg: many RPGs).
There’s also games where the process itself is fun (eg: Tetris).
Also, as many humans have imperfect memory, after enough time has passed a game may feel fresh playing it again. It may also land differently playing it at a new stage in life.
You’re not going to play any of your PS5 games in 5-10 years? You’re happy with some of your games aging out of your library?
You do you, but you might be an outlier.
You have discovered sturgeon’s law. 90% of everything is crap. Judging a medium or genre by the crap isn’t useful.
Yeah. I consider myself somewhat tech savvy (I do software development for work) and I had a really bad time installing mint on my desktop. I got it to work after a day but that was far more than a casually interested person would put up with.