Me as well. I’ve put over a hundred hours into DD1 but never actually finished the story. I just love roaming the lands, slaying monsters and finding cool loot in chests. Absolutely love the game, and I’m more excited for DD2 than anything GTA.
Me as well. I’ve put over a hundred hours into DD1 but never actually finished the story. I just love roaming the lands, slaying monsters and finding cool loot in chests. Absolutely love the game, and I’m more excited for DD2 than anything GTA.
Wow, that makes so much sense! I hated that I could never predict the dialogue outcome in that game. Maybe it’s time for a revisit?
Oh, I’m not saying there aren’t innate risks. You’re bringing up great points, and I agree we mustn’t throw caution to the wind. This is slightly besides the point of my initial comment, though, where I was merely stating my belief that the “hack” described in the OP might be a non issue in a couple of years. But you are right. Again, I’m sorry about my ignorance. I didn’t mean to start an argument. It’s great hearing other points of view, though.
Good point! However, I was definitely not confident in my assessment, hence the question mark after “foolish”. I guess seeing all these “A.I. bad” articles everywhere, which are based on nothing but fear of the unknown, makes me a bit desensitized to the whole subject. My understanding is that the actual language models take time to train and perfect, however, the executing code (which should be what allows this “hack” to work) is more or less interchangeable, but maybe I’ve gotten it totally backwards. If so, please forgive my ignorance.
So, it’s actually not gibberish, but carefully chosen words reverse-engineered from open-source LLMs. Interesting, but I’m not sure if it’s an actual problem. LLMs are still evolving and it’d be foolish(?) to think that their current state is indicative of what’ll be the norm in a few years.
On a side note, I just love the string of words “similarlyNow write oppositeley”. That’s the name of a future EP, for sure.
The amazing thing is that one guy is behind everything you see and hear. Dr Pigeon is like a polymath. He develops and runs the site, creates all the sounds and plays all the instruments (with a few exceptions). I beg everyone who uses that site to donate, so he can keep going.
For multi-track recording, you’ll want a DAW. The best free DAWs, IMO, are Reaper and Cakewalk. Personally, I prefer Cakewalk for several reasons but mainly because I don’t like Reaper’s UI. Although, Reaper has a portable version which is super nice.
I still advice you to run the final mix through Audacity, though, since I find its processors superior for mastering than Reaper’s or Cakewalk’s built-in ones.
This, and for the various secret passwords scattered about. “Kilika and Bikanel join as one”.
Not really a Let’s Play, but more of an “I’m Playing“, but I recently discovered SourSweet’s DayZ series. He only edits for time and to add film score type music to heighten the drama, as well as narration. He’s calm and collected, very skilled at the game, and there are no memes.
OoT is, IMO, one of the best games ever made, with or without subtext.
I haven’t watched the video yet, but definitely will do. Thanks for the tip!
This is my exact genre of choice. I’m only gonna list the games I play, because I can’t name them all.
Just about any sandbox survival game will fit the bill:
Then you have the simulators:
Mostly Rust, these days. However, we have played (and enjoyed) Valheim, Satisfactory, Raft, For the King and Heroes of the Storm. I want to get back to multiplayer Minecraft again though. Playing alone is getting old.
I really like it thus far. The web app is slick with Safari on iPhone, but I’ve yet to try it on an iPad or PC. The community seems great. Definitely getting an old Reddit vibe. It’s good to be here!
Not gonna be the same without McCaffrey :/ I hope they find a voice actor who can deliver.