• 0 Posts
  • 7 Comments
Joined 4 months ago
cake
Cake day: July 12th, 2024

help-circle
  • I’ve had this a lot. I’m almost 40, live alone, and never married, but I often get stuff addressed to “Mr and Mrs solarmonkey”… as a bonus, since my dad’s generation there have been zero new men with that last name (only girls from my dad and his brothers).

    I love getting junk mail addressed to my mortgage co-signer, though. He has never lived here. Sometimes they address me with his last name, which is pretty funny (it’s my step-dad, and my mom died years ago, so we really don’t have much of a relationship at this point, and definitely don’t share a last name).

    I like throwing that stuff directly in the recycling. If you don’t even know who I am that makes my job really easy.



  • I’m familiar with thither from the phrase “hither and thither”, which is a stupid-sounding phrase I read as a kid, and why I remember it. (Similar to knowing what “yon” means from “hither and yon(der)”)

    I wouldn’t ever use either word, because I don’t see a need for pretentious pomposity, but perhaps he does. :)

    I did used to have a friend who would use words correctly, but obscurely, and while he was smart and just enjoyed flexing his vocab, it was obnoxious af for everyone around him because even someone on the same intellectual level is going to go “what…??” Like, a lot… (basically, it is literally impossible for two people to know all the same things, so it’s just a “look I’m smart!” Flex). It’s just a bad way to communicate. Good way to be a poet, though.


  • I feel like the point of that in it takes two is communication. It’s pretty heavy-handed in the whole “sort out your shit amongst yourselves” theme, and it’s sort of meant as a way for a gamer to get a non-gamer into gaming, so you’d have one person with the skillz leading the other through challenges.

    Or at least that’s how it played out with me. The person I was playing with is also a gamer but not really environmental/puzzle games (and easily frustrated) so it was sort of playing around with what to do and walking each other through - calling out timing and stuff, etc.

    It’s a very interesting take on co-op, imho.

    If you like small people in huge environments, exploring, and not being super hand-held, tinykin is a cute game, not super long, it does sort of a bit guide you through some major things but not in a particularly obnoxious way. Mostly just exploring on your own. :)




  • I wish more games had playable demos. Even after the game comes out, just rip part of it out and let me play it. It’s one thing to watch a gameplay video, it’s another thing entirely to try it out for yourself.

    I get that in this case, the demo showed too much (giving the impression there would be more growth), and that was a disappointing experience, but I’d argue that’s an issue with the demo/game combo itself - it’s for a game that only takes a couple hours total, so it’s very limited in what it can do with a demo. It would be like a demo of stray (2 hours to get through the story) or tinykin (under 10 hours for 100%) both also very short games with very limited abilities. You can do a short teaser, but then people would complain it’s too short and whatever… it’s a no-win there, I think, because the author even says there’s a good story missed in the demo.

    But if you have a demo of, for example, dysmantle, it doesn’t matter that the gameplay is exactly the same for 100 hours, and the only thing that changes is -what- you can smash… there’s some progression involved, but not much… it’s basically just smashing and exploring, and that’s all the demo would be. And that’s ok too, because holy SHIT is that repetition fun!