It’s for sure not the same as BioShock, with traversal and exploration the biggest difference, but it has similar vibes, at least as far as I have played. And at least in comparison with Dishonored.
You’re (mostly) alone in a giant, isolated station where a terrible disaster has happened, and must inject yourself with magic goo to be able to handle it’s warped former inhabitants. There’s definitely more of a stealth vibe than in Bioshock, but the feeling was similar for me.
In contrast, Dishonored takes place all over a crowded city with regular interactions between NPC’s which you can manipulate from the shadows. Most enemies can be killed or KO’d very straightforwardly, and there’s just much more of a revenge power fantasy about it.
But I digress. I can understand the comparisons to Dishonored, they just aren’t that similar in my mind.
The UN is more a place to talk with your enemies than with your friends, and getting the chance to sit at a table with people you disagree with rather than fighting each other is great.
If there are any Palestinians left to disagree with.