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Cake day: March 17th, 2024

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  • If you want pausable combat and a logistics focus, the Hearts of Iron games might be interesting to you. They’re pseudo-real-time in that things happen on an counter that ticks forward once per in-game hour of the day (so the results of two units fighting, a diplomatic message being sent, construction on a building), but you can speed up, slow down, or pause however you wish. If you want to zip along at a few seconds of real time per day in game, cool. Want to slow things down to a few seconds per in game hour instead? Also fine. Need to pause while you read a description? Also fine.
















  • I ignored the part about Europe because the position of “NATO exists to keep Europe dependent on the US” is just as much at odds with the article’s opening of “NATO says it wants its members to develop national plans to bolster the capacity of their individual defence industry sectors” as it was when it was about Canada.

    You said “The whole point is to make the vassals dependent on the US militarily which allows the US to control the politics of these countries.” I don’t think it’s unreasonable for me to be asking about how this relates to Canada when you said “these countries” on an article that is primarily about Canada, and you’re now saying “The point isn’t to make Canada more dependent on the US”


  • If NATO was disbanded tomorrow, Canada would still have to work with the fact that its neighbour is a lot bigger than it. It seems to me that even if it cannot meaningfully escape American influence altogether, at least not for so long as America has as much power as it does, there are still always degrees of independence. So how is NATO wanting an increase in Canadian domestic military production a move to make Canada more dependent on the US? Or, if in your view it makes no difference whatsoever, how is this request relevant to it at all?