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Joined 1 year ago
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Cake day: June 1st, 2023

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  • On my main server: I have my SSD RAID1 ZFS snapshots of my container appdata, VM VHDs and docker image, that is also backed up as a full backup once per night to the RAID10 array, then rsynced to the backup server which then is uploaded to the cloud.

    The data on the RAID is backups, repos or media that I’ve deposited there for an extra copy it for serving via Plex/Jellyfin. I have extra copies of the data, and if I were to lose the array totally, I wouldn’t be pleased, but my personal pictures/videos wouldn’t be in danger.

    I run two back up servers, which both upload to the cloud. One of which takes bare metal images of all my computers (sans servers bulk drives), the other which takes live folders.

    This is more due to convenience so that I can pull a bare metal image to restore a device, or easily go find a file with versioning online if necessary on both accounts.

    As a wise man said, you can never have too many backups.







  • 100% right here with you.

    The main missions were definitely soft and the games overall have their warts, but that base mechanic was pure art.

    You could take all the care in the world and special ops the shit out of it, or you could go in there and Rambo the shit out of it, and each would work or wouldn’t for various reasons and the difficulty scales well enough that you don’t just automatically pick the latter every time.

    Only other games that have scratched that itch have been MGSV, Ghost of Tsushima and Sniper Elite.

    Most games have some variety of this now but those three along with Far Cry build and scale it well enough that feels like an accomplishment over the course of a whole game.