I’m a lady; I like spiders. I like a lot of other things too, like other bugs, and snakes, and other oft-unappreciated creepy critters. I like Heavy Metal, and D&D, and Victorian things, and videogames, and anime, and I also like to fuck

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Joined 11 months ago
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Cake day: October 28th, 2023

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  • If OP doesn’t spend money, and pirates the game, the devs get no money If OP Doesn’t spend money or pirate, the devs still get no money. It doesn’t actually matter to them whether or not you have the game, only whether you pay

    And you should pay if you think it’s a worthwhile experience, but piracy frees you from gambling on the marketing tactics made by corporations. I don’t even know for sure that the reviewer I’m listening to isn’t sponsored by the devs. If a person cannot afford to buy a game, they should just pirate. It’s a sale the devs would have never made to begin with. If a person needs to make sure their money is being well-spent, it’s the same thing with a bit more financial give. Ultimately, game devs can either release demos, or let pirates do it themselves

    I just think of all the poor souls who actually spent money on Arkham Knights or Babylon’s Fall


  • Let’s word it differently then. Physical property is literally real, like, you can go to it. IPs are not a resource. The game devs do not run out of copies of a game because OP pirated them. They remain at an infinite supply. If someone breaks into your house and makes off with your microwave, you are now short a microwave; If you pirate software, the developer is not short in any stock of software