Hyper Light Drifter in my opinion is a perfect synergy of beautiful soundtrack, ambiance design, atmosphere and gorgeous pixel art. I wish I had enough artistic aptitude to pull something like that off.
Hyper Light Drifter in my opinion is a perfect synergy of beautiful soundtrack, ambiance design, atmosphere and gorgeous pixel art. I wish I had enough artistic aptitude to pull something like that off.
Uncharted, especially the final installment. On normal and higher difficulty dealing with the enemies becomes a bit of a chore: they force you to hide a lot, as well as waste entire clips of ammo on a single guy. On easy the game becomes forgiving enough food you too start pulling off cool stunts: swinging on ropes, shooting during a climb/jump, etc.
It’s just more fun on easy.
My first encounter with Linux was in 2007, I installed Kubuntu Gutsy Gibbon on my dad’s computer out of curiosity - I was intrigued by a notion of free OS you can deeply customize.
I have spent countless hours fiddling with the system, mostly ricing (Compiz Fusion totally blew my mind) and checking out FOSS games.
Decades later I switched to Linux full-time. After 12 years of daily driving OS X and working as a developer, I wanted a customizable and lean OS that is easy to maintain and control. Chose Arch, then Nix, havent looked back ever since.
As a fan of HR and MD, I have the original purchased on GOG, but I’ve never played it. Are there any quality of life mods I should know before I drive in?
All software is political, riddled with biases and potential security risks. Most of the time we ignore the policy of the software, because we either agree with that policy, or are conditioned not to clock it as a “policy”, because “this is just Common Sense™”.
I suspect, if the author would have been more honest with themselves, they’d write something along the lines of “turns out, software is a platform for political action, and it scares me” - an opinion that is very valid, valuable and thought-provoking.
The future’s wasteland will be covered by bodies of web stalkers who were naive enough to get tricked by mid-2010s shitposts.
“Turns out they never used this to make their metal cutlery darker - who would have thought the ancients were so casually cruel?”
“After months of research we have concluded, that despite all their technical achievements, the ancients never figured out, what does the fox say”
“Today prof. Drobyshevsky is going to tell us about their newest work in XXI cent. anthropology - what is ‘streamer dent’ and why do we have such long heads 2300 years later?”
“Ass, coochie and the rich - dietary practices of homo sapiens in the age of over-production”
Please elaborate, I’ve been interested in this for awhile - what do you use/recommend for someone who’s new?
Hey this one looks exactly like what I expected to get, thanks!
Gyro has been present in Sony controllers since Dualshock 3. All of the Nintendo controllers I ever used had it. Steam deck has it. I honestly assumed it is a standard feature.
Rovio lawyers be like
Nanomachines, son!
Back in 2011 I already felt that there should be some sort of easy-to-follow hygiene to maintain around mass media, especially internet. You know, like we hide our coughs and sneezes, maintain healthy distance around people, wash our hands, use slippers in communal pools. I should probably look up if someone smarter has already done the work.
Handwriting has been proven to enhance learning in humans, so you are doing great by keeping the habit!
I don’t have much to recommend, but so far this little tool was very useful for me and my math studies: https://github.com/lukas-blecher/LaTeX-OCR
I am not a student, but I learn like a student all the time. I also enjoy handwriting (got an e-ink tablet for that) and knowledge management. I am often dreaming of a “perfect setup” where all I write gets pushed automatically through OCR into my knowledge vault (Obsidian, Logseq or whatever I/my peers happen to use). Even came up with a plan. I hope this new year will leave me enough energy to execute something useful.
Would you like to collaborate on that perhaps?
As someone who has built a career in building and maintaining digital services, a lot of what Carmen talks about rings very true to me, especially this part:
“The platforms make money based on the time we spend on them, and they don’t hesitate to use unethical, addictive resources, so how are you going to ask a 10-year-old or a 13-year-old to stop, if it’s even hard for us adults?”
I’ve struggled with social media and technology addiction myself, so in my mind, allowing a child a smartphone is akin to teaching them how to smoke - that is how toxic and generally “bad-for-your-health” modern internet is, I think.
At the same time, I am not (yet) a parent, so I really don’t know how am I going to be making such a decision when the time comes.
I think this is a fun concept, I would definitely play something like this! I suspect it could be just as fun to build. Game like this could be extended in another direction: I always dreamed of a game that would let me cleverly sabotage a powerplant or delivery network to achieve some other goal, like a heist.
I am in the process of learning about/choosing shells for my new setup. Can you please elaborate on gpl-vs-mit style - what do you mean? Is it just about licences?
Y’all just have no idea how complicated the process is. In 2004 it was OK to just “ship a working game”, - in 2023 you have to include all of the software stacks you have partnering contracts with, deploy an entire cloud infrastructure to deliver updates and short purchases, design and launch automated targeted ads campaigns, pay union-busting lawyers, accommodate for all the “fun” senile execs want to put in the game, pay handsome compensation to these senile execs, pay more lawyers to bury workplace toxicity-related incidents. At the end of the day, you have to sustain the company somehow when 95% of your workforce goes on a sick leave after a 3-month-long crunch period. All of that takes money, time and effort. And y’all don’t get a lot of time in-between autumn release windows.
Hey, we’ve been at it for 20 years, and we have just managed two months of 16-hour workdays without anyone dying, it looks like it might be one of those projects we actually manage to ship - what an important internal milestone!
PS: I don’t actually work at Ubisoft, I love my life too much - this entire comment is a satire
Fascinating, as a developer, where can I read more/contribute?
Brace for a hot take.
Most of these points are completely void, not because Linux is the bestest ever, but because the domination of proprietary systems has conditioned most users to comply to a lesser image of “personal computing”.
Things evolve too quickly? Sorry, we have to stay on top on security updates, new standards, hardware support, new features and ways of working - the world is changing, and our tools follow. It’s not a problem, but a natural consequence of progress. The fact that so many people view this as a source of pain in their personal computing is a problem.
Things break? Well too bad, it’s tech - it’s supposed to break. And we a are supposed to be able to fix it. If most users think that fixing tech is “black magic” - that is a VERY big problem.
Way too many choices? No - you just don’t know what you need. It’s silly to expect a Windows or an OSX user to make an informed choice when it comes to software, because they had these choices picked out for them all their life by the proprietor. An abundance of options is never a problem - our inability to orient ourselves among them is.
TLDR: proprietary computing has normalized a lot of brain-dead practices and expectations, so we crave silly and shiny while turning away from smart and pragmatic. We need better computer literacy, better education and better default computing for everyone.
Long time i3 user, recently switched to Hyprland+Wayland. I just don’t like mice, don’t enjoy using them, and I find the snappiness and responsiveness of keyboard-centric workflows very fun and enjoyable.
I am a software developer, and I am very impatient when it comes to my tools: I like my feedback cycles and interactions to be as tight as possible. This limited study from 2015 showed that developers, on average, spend ~26% of their productive time on stuff that is not related to either code editing or comprehension, including 14% spent on UI interactions. Tiling window manager allows me to streamline most of these interactions through hotkey bindings and shell automation, >!so I prefer spending literal months polishing my dotfiles instead!<