he/him

Nerd, programmer, writer. I like making things!

  • 19 Posts
  • 444 Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • It’s kinda funny that Godot’s custom language GDScript is, at least on a surface level, pythonic (no list comprehensions, context managers, decorators, etc, it’s mostly syntactical similarities). But type hints do make it run faster!

    I was blessed to get to skip most of the old pains in python. I only had a handful of scripts that ever needed to be ported from 2 and they didn’t rely on any libraries. The ecosystem is easy to work with and I’m looking forward to working with Python for the foreseeable future



  • I agree with your post, lots of good advice! I’d add the general advice to pick an engine or framework, learn how to use it at a basic level, and do a bunch of game jams. Even if you don’t submit, nothing will teach you more than figuring out how to go from idea to small “finished” game in a short period of time. It won’t be easy, and your games will probably suck for a while, but if you stick with it you’ll have a solid knowledge base and skillset to start building more ambitious projects. Also there are longer game jams (Godot Wild is several weeks), be careful not to burn out like OP says.

    You don’t have to write your own engine. If you want to learn how games work behind the scenes knock yourself out, but I find that most people would rather make a game than a tool (which an engine inherently is).







  • Season 3 was pretty bad, everyone was so shiny! 4 is good so far. Art style is back and improved + the gameplay is way better (combat!)
    I think they somehow added part of the style to the previous games too, if you wanted to replay them anyway 👀

    And you’re right about Wolf, if it were a tv show I’d never hit skip on the intro. Hopefully season 2 is still happening?

    Edit: on the art -

    “Graphic Black” art style brings Season 4’s enhanced visual style to all previous seasons. Also includes full dynamic lighting to episodes that previously did not receive this upgrade.



  • edit - link

    Included

    • The Walking Dead: The Telltale Definitive Series
      There’s a lot of hours here, it has the 4 Seasons, 400 Days (a dlc), and The Walking Dead: Michonne. Seasons 1, 2, and 4 are great, give this a shot if you haven’t yet! I’m replaying it and it still stands up.
    • The Wolf Among Us
      urban fantasy, nice and grim
    • The Expanse: A Telltale Series
    • Tales of Monkey Island: Complete Season
    • Batman - The Telltale Series
    • Batman: The Enemy Within - The Telltale Series

    Didn’t play the bottom 4, so not sure on the quality. Tales From the Borderlands is currently free with prime, too! Worth a playthrough












  • I want a VR shooter that actually uses the tech interestingly. Give me sections of Zero G with full 6dof. Give me quirky weapons with panels you slide open when they overheat and barrels that twist to change firing mode. Give me abilities that I could only use with a virtual pair of hands, like slingshotting grenades without dropping my primary or reaching into things to grab loot. And make the gunplay feel like Pavlov because it’s the best.

    Easy enough, right? 😅

    Edit: also use eye tracking to make the horror better