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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Well, I can only speak from my own experience.

    When the PS5 launched I wanted to upgrade but you literally couldn’t get it because it wasn’t in stock anywhere. You could only find it on eBay of some private seller that started at almost double the price, no, thank you. Then Sony introduced this “Register and on the next event you get a slot to buy one from the official Website” which was great. I got invited the first time and literally couldn’t buy it because the website was broken. Whenever I wanted to select my payment method the checkout got blank and there was nothing you could do. Even worse was that you couldn’t hard refresh the shop because this would have killed the session that the website needed to allow you to buy it. So, even switching browsers with the same “invitation link” didn’t work. I reported this to the support, but they didn’t really care. half a year later, I got my second invitation link and the same happened then as well. I reported it again to the support, but they still didn’t know what to do with that information or wanted to troubleshoot this.

    And now, there isn’t really a need for it anyway. The Games that I would have wanted to buy on the PS5 released on the PC.



  • I would recommend watching the video…

    What you say is “easy” is great for a comment on Reddit or Lemmy but it doesn’t really provide anything to the actual problem.

    The problem is that a company “just” doesn’t, why would they do this anyway? It would open their IP to be forked, modified and used for something else by someone else. That isn’t what they want you to do.

    Since there is no incentive and no one is forcing them to do this they just keep doing whatever they want. It was mentioned in the video that there is absolutely no regulation or anything in that regard available ANYWHERE in the world, not even in the EU.

    THIS is what the video and Ross Scott want to achieve, that there either will be regulations for it so that Game developers and Publishers can’t just create games with some mandatory server backend running that is shut down in a couple of years OR that there is at least some way of saying “well, we don’t care” so that the consumer can actually do anything about it on their own end.

    So it is easy to say they “just” have to do X or Y but the past and the increasing games relying on things like this have shown that they won’t do anything about it because nothing is stopping them.



  • Unraid “supports” docker compose. You can install and use it but you won’t be able to utilize how unraid handles docker containers.

    All that unraid does is make docker more accessible for the normal user. In the end the container template constructs a docker run command.

    So you could use portainer to manage stacks through a webui or install compose and have to SSH into the unraid server all the time.


  • I had the pleasure recently to create an ffmpeg command to transcode a video into HEVC 10bit with quicksync.

    I had tha previously running completely fine on my Nvidia GPU. You would think that it would just be replacing the parameter which device or hardware acceleration to use.

    Yeah, turns out that there are like 4 ways to set the quality value of the transcoded output, CRF didn’t work for some reason with quick sync so you need to use global quality or something. I spend days on this trying to figure this out, DAYS.

    It is a very powerful tool but every time I have to use it, it is too complicated and I have to spend hours or days to get it working.



  • Yes, blind optimism is the way to go here. /s

    I am sorry but if any gaming journalist is not the least amount of sceptical about ANY release today, then they either don’t play games or are sleeping under a rock.

    Without a doubt, Hello Games pulled NMS around and made it into a great title but this took years and we also have seen this blind optimism before with Cyberpunk 2077. Even a “wiser” Game studio can fail and not deliver.

    Too many titles over the last years were lukewarm even highly anticipated and hyped titles either were “meh” or failed at release. The number of games that redeemed themselves is only a few and can be probably counted on one hand. A gaming Journalist should know about this!

    So, I am not even sorry if I am not hyped about it. It does sound interesting but “I believe it when I see it”. There is too much time that has to go down the road for this to come out and there are a lot of things that can/will go wrong in that time.

    I rather wait on the reviews.