I picked up and finished Nodebuster this week. It’s a pretty chilled out incremental improvement style game that almost becomes idle closer to the end.
I’ve also been trying to get some games of Spectre Divide (new f2p tactical FPS game) in this week too.
I’m in the same boat. The water based upkeep mechanic seems punishing, especially for time starved / more casual gamers.
I do think it’s very on theme with the game, I hope that they’ll tweak it over time - something interesting could be adding a way for more active players to contribute surplus water to a shared supply.
If they manage to tidy the game up and fix some of the glaring issues I’d likely still give it a try even with the water “feature”.
Does the mechanic turn you off the game completely?