For consistency sake, let’s say that any game that’s >or=7/10 at what it’s trying to do while having a popular perception of being a <5/10 game in general would count. Want to specify that this is more about the perception of the game compared to, say, a game just being really niche.

My personal Go-to for this would probably be the Callisto Protocol, because while it certainly did have some troubles at launch they were massively overblown. IMO most of the hate for it comes down to people expecting it to be Dead Space 4 with a new name, ignoring the devs the multitude of times they said that it’s something else before release, and then getting mad when it released and wasn’t dead space 4 under a new name.

  • hamburglar26@wilbo.tech
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    1 year ago

    I recall it being hyped up as a Cyberpunk GTA, which is very much wasn’t and by the time I bought it and played it I knew that. I also waited until the first major patch and played on PC so overall my experience was pretty solid. I beat the game and enjoyed it, and I rarely make it all the way through a game these days.

    I think for anyone who was expecting it to be a sci-fi open world sandbox it was probably a huge disappointment, but after that the only thing I felt let down by was just not enough interactivity with the world, which is something a lot of games don’t do well anyways.