Logos of Aether: A Measurement-Theoretic Physics Engine in Rust/WGPU (v2.2.1)
I’ve been “winging it” for a year trying to formalize a theory that has been bouncing around my head since high school. After years of post-graduation struggle and feeling like I was failing at life, I finally funneled that obsession into 566 pages of theory and a working simulation engine. This is Logos-Core.
The goal: To prove the universe doesn’t compute with Zero or Infinity, but with Ratios in a resource-constrained substrate called the Monadic Plenum.
🛠 The Stack
- Language: Rust (strictly leveraging zero-cost abstractions for the
PlenumRealtype). - Compute: WGPU / WGSL (the universe as a
GL_RGBA32Fstate matrix). - Architecture: Ping-Pong Buffer Causality (strict temporal separation between frames).
The Core Axiom: $\pi$-Saturation
Standard physics breaks at high densities because linear addition ($1+1=2$) leads to singularities. My engine implements Plenum Addition ($\oplus$). Just as $c$ is the speed limit, $\pi$ is the saturation limit for information density.
$$x \oplus y = \frac{x + y}{1 + \frac{xy}{\pi^2}}$$
In v2.2.1, I’ve verified this on-hardware. While small increments appear linear, self-addition ($x \oplus x$) demonstrates a hard saturation at $\pi$, rendering singularities mathematically impossible at the architectural level.
The Teeter-Totter (Causal Budgeting)
We replace “Uncertainty” with Resource Constraints. The engine enforces a zero-sum trade-off between Temporal Resolution ($d_{self}$) and Spatial Resolution ($d_{world}$):
$$d_{self} \cdot d_{world} \le \pi c$$
If a Monad (pixel) requires high spatial precision, its internal update frequency (Time) must drop. In this architecture, Inertia is literally processing latency.
v2.2.1 “Soliton” Features:
- Self-Propagating Solitons: High-pressure waves that wrap and interfere without dissipation.
- The Chronoscope: A real-time GPU visualizer (
cargo run --example chronoscope) for observing Aether ripple in a ping-pong buffer. - Singularity Prevention: No renormalization required; the math is self-braking.
Strategic Commons Licensing
This project is built to be a common possession of humanity.
- Code (AGPL-3.0): Open source.
- Theory (CC BY-NC-ND 4.0): The 573-page manuscript.
- Math (Public Domain): Truth cannot be enclosed.
Repo: https://github.com/chrisnchips42-blip/logos-core
I’ve spent a long time fucking around in life, doing shit like trying to die and wasting a marriage. But this has bounced around my head 15 years and I think what I have is solid. I’m looking for feedback on the WGSL compute kernels and the Plenum_pingpong implementation. If the universe is a computation, it has a hardware limit—this is my attempt to map it.


Harsh, but might be best to heed this advice. You can’t resolve trauma and relationship issues by inventing a physics theory, even if it was correct (which it probably isn’t).