Hello everyone!

After years of making stuff in Godot, my partner finally sat down to make a proper game for a release. And I’m happy to share it here (as she doesn’t use Lemmy much)!

The game is a survival horror with an emphasis on open exploration and puzzle-solving - all while something is hiding in the woods. It relies fairly heavily on sound so I (as a beta tester who stubbornly played w/o them) strongly recommend headphones. There’s also ambient mode (no monster) if you’re scared or something.

  • ɔiƚoxɘup@beehaw.org
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    11 hours ago

    Thanks for the reply. I did indeed pass TF out, but will look for it later today after the seasonal festivities.