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QuentinCallaghan@sopuli.xyz to Gaming@beehaw.orgEnglish · 2 years ago

The Making Of: Body Harvest - The N64 Cult Classic That Went Through Development Hell

www.timeextension.com

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The Making Of: Body Harvest - The N64 Cult Classic That Went Through Development Hell

www.timeextension.com

QuentinCallaghan@sopuli.xyz to Gaming@beehaw.orgEnglish · 2 years ago
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Former DMA Design staffer Steve Hammond spills the beans
  • Telorand@reddthat.com
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    2 years ago

    This was a fun game. I remember being overwhelmed by the scale of it (for its time).

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