alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 29 days agoI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comexternal-linkmessage-square45fedilinkarrow-up1143arrow-down10
arrow-up1143arrow-down1external-linkI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 29 days agomessage-square45fedilink
minus-squarescintilla@crust.piefed.sociallinkfedilinkEnglisharrow-up3·29 days agoI’m becoming more and more convinced it is the engine honestly. It is probably harder to optimize and devs not having enough time to do so if I had to guess.
I’m becoming more and more convinced it is the engine honestly. It is probably harder to optimize and devs not having enough time to do so if I had to guess.