Man that trailer was bad. Like, hilariously bad. Hoping this is just the result of growing pains as the new studios adapt to the IP but sheesh… Rough stuff.
Hell let loose has been my game of choice for years.
There was always some jank, the meta always slightly missed. But it felt like an authentic game, like BF1942 but better graphics and gameplay.
The past year, it’s been slipping.
And the last 2 updates have made me question it’s future.U13.5 broke reloads for bolt action rifles, where a full clip reload animation would run twice (there was similar for MG). I think it incorrectly implement some progressive reload system. They didn’t fix it until the U14 update, which was 4-6 weeks of this.
U14, they increased the movement speed by a stated 15%. Which is a huge change, considering the previous speed (although slow) was balanced around tanks/vehicles and commander abilities.
U14 also released a new faction, the British. With an assortment of non-standard loadouts… Like WW1 weapons instead of the expected lee-enfields, and what authentic loadouts there are are poorly implemented (for example, one of the assault loadouts - meant to be light and fast - has a bren gun)Along the way, hit-registration has decreased, driving vehicles has ridiculous rubber-banding (makes me feel sick driving them), and persistent long term bugs are still prevalent.
I think I’m going to see how U15 goes.
If they have addressed these issues (rebalance things around the new movement speed, fix vehicle rubber banding, fix loadouts, fix British weapons, and ideally fix or address some of the long term bugs), then I’ll get back into it.
But at the moment, HLL has lost a lot of it’s fun for me.