I was planning on paying a rogue, paladin, or warlock (based on my tabletop characters), but this article nearly has me convinced. I am waiting for the PS5 release, so any agreement or dissension from my PC friends? Other class recommendations?
I was planning on paying a rogue, paladin, or warlock (based on my tabletop characters), but this article nearly has me convinced. I am waiting for the PS5 release, so any agreement or dissension from my PC friends? Other class recommendations?
I’m skeptical of any article like this on its face. The whole beauty of a well done RPG, especially a CRPG, is that you get choices on how to build your character and how you handle encounters and can be successful with many of them.
If bard is the most fun for you, awesome. If it’s “objectively better”, the game is flawed.
Arguably, that’s the whole point. I never played the original Fallout thinking I could play every option. I’ve seen people complaining about “you have to use savescumming or you miss half the dialogue.” No, that’s called “replayability” so when you go back and try as a different type of character, there will be paths you’ll be locked out of, but there will also be paths that were previously closed now open.
that’s something I’ve noticed about bg3 (only 1-2h in) vs the old ones and even ps:torment.
in most of those you can continue the dialog and usually circle back to the other choices.
in bg3 its seems much more like, you say one option you’re stuck with it - which seems much better.
i’ll be interested to see on the replay - but i guess itll be up to me to play it differently.
I really think one of the essential parts of a well-made rpg is that it can make you feel like whichever class you’ve picked is the best one
That’s actually my biggest criticism of D&D. Bards are better choices than rogues or fighters or wizards. Same goes with clerics or druids. sprinkle on a bit of paladin, a couple feats, and some magic gauntlets, and they can invalidate whole swathes of staple fantasy archetypes entirely.
It’s not a problem for a videogame, but D&D5e (actually most D&D editions) is not a balanced game at all. In fact the only RPG that I’ve played and would call balanced is Pathfinder 2e.
So I was not expecting Baldur’s Gate to be balanced at all given it’s based on D&D5e.
if by better you mean, more fun, i think that’s slightly up to you.
you can have just as much fun with a more constrained character who keeps losing dice rolls - it might be harder work though.