I wish all games would just let you save whenever you want to! Why is using checkpoints and auto saves so common?

At least add a quit and save option if you want to avoid save scumming.

These days I just want to be able to squeeze in some gaming whenever I can even if it’s just quick sessions. That’s annoyingly hard in games that won’t let you save.

I wonder what the reason for this is?

  • Davel23@kbin.social
    link
    fedilink
    arrow-up
    46
    ·
    2 years ago

    The thing I fucking hate is when the game doesn’t make it obvious when a checkpoint is activated. Then you go to quit the game: “Everything since the last checkpoint will be lost”. Well WHEN WAS THE LAST MOTHERFUCKING CHECKPOINT, ASSHOLE?

    • nlm@beehaw.orgOP
      link
      fedilink
      arrow-up
      10
      ·
      2 years ago

      Yeah, it really can’t be that hard to show a saving indicator…

    • 995a3c3c3c3c2424@feddit.nl
      link
      fedilink
      arrow-up
      1
      ·
      2 years ago

      I hate that even when it is obvious. If I save and then immediately quit and it says “everything since the last save will be lost” I’m always paranoid that it means I didn’t actually save correctly.

      • Erk@cdda.social
        link
        fedilink
        arrow-up
        1
        ·
        2 years ago

        “obvious” means, I think, that it says something like “last saved 5 seconds ago”