Aging gamers were reportedly delighted to see that a new video game called Eldric Quest has accessibility features catered specifically to people their age who do not have enough time to actually play a video game.

“I came back from the office at around 7 p.m. and was so happy to see this mode implemented because holy shit am I tired,”

  • Sentinian@lemmy.one
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    1 year ago

    I know this is satire but I would definitely play a mode like this. I may only be 20 but a 10 hour shift plus nearly 2 hour train rides kill me

    • HidingCat@kbin.social
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      1 year ago

      It’s not just about difficulty though; some games are designed to be really long. Looking at some of the RPGs out there, like Divinity: Original Sin.

      • Sentinian@lemmy.one
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        1 year ago

        Play a lot of jrpgs, I understand that too well. My playthrough of persona 5 has been going since the beginning of this year and I’m hardly halfway through the story

      • Sentinian@lemmy.one
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        1 year ago

        I actually have both a deck and a switch. I’m just too tired before and after work to play on my commute.

        • Zapp@beehaw.org
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          1 year ago

          I feel you.

          I have found that searching for game reviews with the term “Cozy Gamer” finds games that fit into that after work funk, for me, when I have that time.

    • wizardbeard@lemmy.dbzer0.com
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      1 year ago

      Dear god. I burned out around your age with a similar work schedule. Less commute but more work hours. Took me years to recover.

      If your situation allows, please find yourself a better work and commute setup. Your boss isn’t going to care that you’re dying inside, especially when they’ve grown accustomed to everything you get done running yourself ragged. If you can, start doing less at work so you have energy to search for other jobs.

      In some workplaces, it’s actually better to let things slip so your boss can push for more manpower.

      • Sentinian@lemmy.one
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        1 year ago

        My situation is lucky not the worst. I am currently going to a technical school for medical work. And when I actually am at the place I work in it’s hardly “working” much at all, a good number of days I literally can watch an movie between cases.

        Honestly most of the feeling dead is the commute, which unfortunately I don’t have many options for, can’t drive plus no other job I find offers nearly as much as I make (coupled with the fact that this quite literally the only job of its kind in the area).

        I also get along very well with my team (literally no drama) and management is pretty nonexistent and we all take a firm stand when they do.

        I very much appreciate the concern however

  • distractedcactus@beehaw.org
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    1 year ago

    I would absolutely choose this mode without any shame. I already spend plenty of time in “Story Mode” difficulty; I don’t care to spend hours of frustration trying to hit just the right dodge pattern for a boss because I no longer have the finger dexterity that I did when I was 20.

  • Zapp@beehaw.org
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    1 year ago

    “We’re here for you and we know that being 35 is really really really old, whether you’re willing to admit it or not.”

    I feel seen.

  • Calcharger@kbin.social
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    1 year ago

    Do you know how defeated I feel having to select easy mode every time now?

    Sorry I can’t devote 8 hours on Saturday and Sunday to bruise my way through. I have yard work to do, dogs to entertain and a lady to woo

  • Scary le Poo@beehaw.org
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    1 year ago

    As a 40yr old developer of a FOSS RTS game (not released yet), I generally aim at games taking from 20 - 30 minutes. This is because I usually have only about 1 or 2 hours to play games with the bois after work. Additionally, I am usually extremely tired, so I try to implement a lot of QOL features that make the game less arduous to play.

    Recently a popular RTS game that uses the same engine as mine has had a lot of sweats complaining about widgets (Long story, but they are unsynced bits of lua code that can extend things. They have limited access to the synced state, but are still pretty powerful). Basically people complaining about a specific widget that will make your units try to stay at max range when in a fight. While this sounds pretty useful, in the case of players who are relatively decent with rts gameplay, it’s more of an irritation to deal with than anything else.

    But as a developer of this type of game, I have a vested interest in making players who aren’t as good be able to compete with players like myself who are really good. If that means some (very) rudimentary AI will try to make your units behave somewhat intelligently when you aren’t paying attention, I’m totally down for that. I find that as I get older, even though I am extremely experienced and good in rts games, I appreciate such tools existing for the players who simply aren’t that great. I don’t get my dopamine hits from steamrolling another player, I get my hits from good fights and satisfying battles. A lot of people I talk to make me feel like an outlier, but I know good and goddamn well that there are a lot of lesser skilled players that just wouldn’t bother with speaking up.

    I have a very large problem with games that don’t respect my time. Elite Dangerous is a perfect example. I avoided it for a very long time because people went on and on about how hard it was to fly. Turns out, anyone who played descent 1 and descent 2 (And now Overload on steam (seriously, buy this shit, it’s modern descent built by the original devs and it’s amazing)) can fly the crafts with ease. The space combat is pretty shit tier. However, it’s gorgeous, and super cool, BUT, the developers refuse to implement any sort of fast travel. The sheer amount of time that it takes to get anywhere is mind boggling. I would spent 6 hours flying on a day off, and still not manage to really get anything done. This is the perfect example of a game that does not respect my time. I HATE games like this. I try to understand that time literally is money. That isn’t only a cliche. As you get older, you realize that time is a resource, and as you get older, you find that you have so little free time, that any time lost can be a really heavy blow.

    • l0st-scr1b3@beehaw.org
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      1 year ago

      This is sea of thieves for me. I had a friend who was obsessed with it, but you’re basically required to dump multiple hours in to complete anything and even then … You could get your ship sunk and lose it all. It’s incredibly frustrating.

  • sculd@beehaw.org
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    1 year ago

    Pretty sure a lot of people will embrace this mode if it exists. When you are an adult with responsibilities, beating a “challenging” game simply isn’t a priority.

  • FIash Mob #5678@beehaw.org
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    1 year ago

    That’s funny.

    Reminds me of Dungeon of the Endless, where the difficulty modes were “Easy” and “Too Easy”. Cheeky stuff.

    • P03 Locke@lemmy.dbzer0.com
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      1 year ago

      All of the difficulty levels in Will You Snail are all variations on Easy, because the AI is trying to make fun of you.

  • jjjalljs@ttrpg.network
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    1 year ago

    I feel like a time wizard because I’m like 40, date several people, have a full time job, and still play games and read books. Where is everyone else’s time going??

    Is it kids? I don’t have a kid. That might do it.